More information can be found on Foundry’s FMX official page.
#Foundry nuke 10 studio how to
Sitting down with Foundry’s Research Engineer Mairéad Grogan, see how Foundry is investigating cutting-edge Machine Learning technology to put into the hands of the VFX community. Building on the basics introduced in Nuke Studio for Beginners, this course delves deeper into the practical aspects of various common workflows, covering conforming, editorial, review tools, and how to link up your workflow with compositors. Unleashing the power of the artist with Machine Learning Everything will be presented in simple terms with practical examples, and accessible to everyone. Workflow in Nuke from Read to Write and everything in between. Victor Perez film director, screenwriter, and visual effects artist will demystify the ACES color Understanding The ACES Color Workflow in NukeX Philippe Palmieri, look dev supervisor, and Marcel Reinhard, lead developer Shading/Lighting/Rendering, from Mikros Animation will be deep diving into Katana and how to build upon the tool for the needs of highly stylized feature animation.
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Head of VFX Simon French, and head of 2D, Ryan Knowles from Electric Theatre Collective (ETC) will be showcasing their recent project for Meta and how they harnessed the chaos of GAN (Generative Adversarial Networks) with Nuke and Cop圜at.
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#Foundry nuke 10 studio software
MPC’s Key Texture Artist, Andrea Pezzolato, will cover the importance of being more dynamic with Foundry’s texturing software Mari and adapting workflows to your day-to-day needs. The Importance of Dynamic Workflows with Mari Grading and Compositing Pipelines Using NukeX and Nuke Studioĭirector and VFX Supervisor, Hugo Guerra, will showcase compositing, grading, and finishing pipelines using NukeX and Nuke Studio. “We’re looking forward to sharing how these leading studios' are changing the game with best practices in compositing, lighting, and texturing, along with great insights on where the future of VFX is taking us.” “We are so excited to be back at FMX in person showcasing the creative techniques and technologies from recent productions and connecting with our customers,” shared Foundry chief product officer Christy Anzelmo. The program kicks off on Tuesday, May 3 in Raum Mannheim guest speakers including Hugo Guerra, Victor Perez, Electric Theatre Collective, Mikros Image, and Moving Picture Company. Topics range from Machine Learning to Lighting in Animation with speakers diving into the industry's best practices, with tips and tricks, sharing insights into Foundry’s roadmap, and trends on the future of visual effects
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Creative media and entertainment software maker Foundry has revealed its FMX 2022 programming line-up.